Edge of Madness
Edge of Madness is a precision platformer made during UCI's 2017 spring game jam, under the theme "Not Enough Edges".
EoM uses camera trickery to create an interesting and difficult platformer.
Move Left/Right - Left/Right Arrow
Jump - Z
Dash - X
Edge of Madness was created by:
Roldan Gammad - Designer, Programmer
Andres Gonzalez - Programmer
Ittai Mann - Programmer
Jonathan Nguyen - Programmer
Lillian Wang - Character Artist
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